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北京联合大学
Published:2012,
Published Online:22 March 2012,
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王琦.3D建筑重建的纹理提取与映射方法的实现[J].工程科学与技术,2012,44(Z1):198-202.
Wang Qi. 3D building reconstruction texture extraction and mapping implementation. [J]. Advanced Engineering Sciences 44(Z1):198-202(2012)
王琦.3D建筑重建的纹理提取与映射方法的实现[J].工程科学与技术,2012,44(Z1):198-202. DOI:
Wang Qi. 3D building reconstruction texture extraction and mapping implementation. [J]. Advanced Engineering Sciences 44(Z1):198-202(2012) DOI:
中文摘要: 以往通过采集图片中建筑物平面上的纹理构建场景的方法中,大部分都是半自动完成的。针对此问题,作者提出了一种“通过校正输入图像,融合透视图提取纹理图片,对纹理图像进行校正,消除透视扭曲,通过补偿光源颜色估计纹理色彩”的解决方法。通过仿真实验,结果表明,该方法避免了3D测量的中间过程,较好地解决了拍摄过程中的相关问题如不均匀光源、高光以及遮挡灯。
Abstract: The past through the picture collection of buildings in plane texture construction method in the scene
and most of them are semi-automatic completed. According to this problem
the authors put forward a kind of solution method--By correcting the input image
fusion perspective texture images
a new method to eliminate the perspective distortion
texture image correction was proposed
through compensation of illuminant color estimation texture color. By the simulation experiment
The results show that the method avoids 3D measurement process
can solve the shooting process related issues such as uniform source of light
high light and shade lamp.
图像校正建筑重建纹理映射方法
Image correctionBuilding ReconstructionTexturemapping method
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